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“The second thing was to bring in a wider strategy audience. “When we started building Company Of Heroes 3, the first thing that we wanted to do was capture that core format – the RTS gameplay that everyone loves, we wanted that first,” explains Steve Mele, executive producer for Company Of Heroes 3.
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When it was time to move in and seize the airfield, there was one less capture point to bleed for thanks to our actions on the campaign map, providing a sense of continuity between battles that the series previously relied on cutscenes for.Ĭompany Of Heroes 3.
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Decisions made on this map have tangible effects on the game’s RTS battles, which occur when it’s time to get your hands dirty and capture an objective.Īhead of marching a column of U.S soldiers into an occupied airfield, we subjected the base to a brutal bombardment from American ships stationed at the coast. A new campaign map handles Company Of Heroes 3‘s country-wide story: players will shuffle their forces across Italy, capturing and defending key objectives in their fight against Germany.
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